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#2 |
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Drowned as a Druid
![]() Join Date: Feb 2007
Posts: 1,408
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Re: CGI vs in game graphics
Carrier, has arrived.
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#3 |
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Giant Fucking Dumbass
![]() Join Date: Feb 2007
Location: WA
Posts: 149
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Re: CGI vs in game graphics
Except the guys still look like girls. I have no other point, really.
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United States Debt Clock |
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#4 |
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Nova Officer
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Re: CGI vs in game graphics
That's because in Japan, the guys are girls.
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#5 |
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Drowned as a Druid
![]() Join Date: Feb 2007
Posts: 1,408
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Re: CGI vs in game graphics
I swear to god they got Taelden to do the voice acting for Vanille.
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#6 | ||
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Nova Officer
![]() Join Date: Feb 2007
Location: Portland, OR
Posts: 423
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Re: CGI vs in game graphics
Quote:
Quote:
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#7 |
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Nova Officer
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Re: CGI vs in game graphics
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Over Powered In My Opinion |
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#8 |
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Nova Member
![]() Join Date: Sep 2009
Posts: 138
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Re: CGI vs in game graphics
Vanille would be the best if only she would never speak. Ever. EVER.
I've been asking for a redheaded character for ages! Why did they make her so retarded? :( |
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#9 |
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Drowned as a Druid
![]() Join Date: Feb 2007
Posts: 1,408
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Re: CGI vs in game graphics
Some guys like that kind of character. Not I, personally, but others may.
Lightning is just about the best/coolest character ever. In anything. Ever. |
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#10 |
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Nova Member
![]() Join Date: Sep 2009
Posts: 138
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Re: CGI vs in game graphics
I had heard her described as a "female cloud strife" in development. I'm happy to see she has a broader emotional range. Even if that is currently mostly "Very angry".
I like her a lot. |
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#12 |
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Nova Member
![]() Join Date: Sep 2009
Posts: 138
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Re: CGI vs in game graphics
I really need to get ahold of the soundtrack to that game. I really love that composer, I am a big fan of his other works.
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#13 |
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Nova Member
![]() Join Date: Sep 2009
Posts: 185
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Re: CGI vs in game graphics
What characters/roles are you focusing on once you get to the open-game aspect? So far I've been using Lightning/Snow/Vanille.
Commando/Sentinel/Saboteur main focuses, with secondaries of Ravager in each and Medic/Commando/Medic for third focus on skillups. Only thing I'm really lacking is good Synergist buffs, but I'm going to specialize Sazh in solely Synergist so I can swap out if need be, I think. Noone else gets Haste until much later in the game so it's pretty important to have him around to swap to IMO. I prefer raw powering down people while stripping/debuffing them fully so this combo suits me nicely. I start out in Relentless Assault (Com/Rav/Rav) in most grindy type fights and just plow through mobs. Swap up to Com/Sen/Med if I need to heal, or for mobs that take awhile to kill I can pop Med/Com/Sab to make sure I'm fully healed up, then switch to Rav/Rav/Sab to really charge up combo bar to get them into a stagger. Staggered = ridiculous damage from Lightning/Snow by swapping to Com/Com/Rav. Any other combos people are workin with? I guess Hope is technically better than Vanille for the caster spot, but A: I don't like him as much and B: I prefer more of a debuffer role, and she does it pretty damn well. Can't wait to get death for CP farmingz. |
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#14 |
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Drowned as a Druid
![]() Join Date: Feb 2007
Posts: 1,408
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Re: CGI vs in game graphics
I'm still playing around with it. I haven't found a party yet that I like the best.
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#15 |
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Drowned as a Druid
![]() Join Date: Feb 2007
Posts: 1,408
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Re: CGI vs in game graphics
On another note: This game already had me sold as the best in the series before I got to the palencia showdown..
And now it just got 3x better. lol? |
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#16 |
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Top Cop
![]() Join Date: May 2007
Location: Phoenix
Posts: 120
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Re: CGI vs in game graphics
Guess I'll have to go to the store todayyyy
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#17 |
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Nova Elite
![]() Join Date: Sep 2007
Location: Chicago
Posts: 376
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Re: CGI vs in game graphics
I've had the shit since Tuesday and still haven't been able to sit down and dive in. I'm reserving several days coming up to get lost in it.
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#19 |
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Drowned as a Druid
![]() Join Date: Feb 2007
Posts: 1,408
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Re: CGI vs in game graphics
Finished it. Single player story game perfection.
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#20 | |
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Drowned as a Druid
![]() Join Date: Feb 2007
Posts: 1,408
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Re: CGI vs in game graphics
Quote:
To finally answer your question: I ended up using Lightning + 2 casters pretty much the whole game, and I found sentinels to be absolutely and completely unnecessary for the entirety of the game, except for the couple instances where you're essentially forced to use one in certain eidolon encounters. So mid game I used Lightning + sazh + vanille. End game I used Lightning + hope + vanille with the following Paradigms: Hero's Charge (Commando + Medic + Synergist) Scouting Party (Commando + Saboteur + Medic) Variety (Commando + Medic + Ravager) Relentless Assault (Commando + Ravager + Ravager) Tri-Disaster (Ravager + Ravager + Ravager) Perpetual Magic (Ravager + Medic + Medic) |
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